fun but flawed adaptation of the game
Campaign is fun. The biggest problem is that combat plays out too SLOW - when its the enemys turn I just put my iPad down for a minute and then come back and see which of my units survived until the part of the game where I actually get to PLAY again. This game oddly seems to be ashamed of its board game roots - the dice are abstracted as a unit having a "17% chance" of something coming up. The interface is a little clunky, especially for stuff like skipping your archers movement so theyll get a bonus attack. The game loves to rotate the camera wildly to show off two units that are fighting each other from a sexy angle, but this makes it needlessly difficult to tell what side of the board is which.
If youre a fan of the original board game version, be warned that supposedly some units abilities have been oversimplified.
Tartrazine about
BattleLore: Command, v1.2.1