BattleLore: Command App Reviews

60 add

Makes the boardgame even better due to flavor

Im a fan of the boardgame , but was never into Terrinoh, the FFGs fantasy setting for this game. Well now i have a better feel for the flavor of this world, and therefore have enhanced the boardgame experience. This game uses the tried and true Allan Moons Commands and Colors game system, where activations, movement and combat are driven by cards. Great graphics,gret music. Awesome game.

A Strategy Must Buy

Absolutely love this one. If you are into turn-based strategy this is a must buy. It even has a bit of the table top war game feel to it. Im loving the single player campaign right now.

Buy once, play forever

A great solid strategy game at last you a long long time without asking you for money every five seconds like a crackhead in need of a fix.

Greatest tactical strategy game on iPad

This is the best tactical skirmish wargame on iPad. It is a port of a board game hence the additional randomness of battles. But it adds to the fun as the game goes on both you and the computer make miraculous and disastrous die rolls. Best analogy is imagine only playing xcoms battles but with fixed units. For those new to war games, this is like chess with dice. Though learning war game strategy may not be to everyones liking so maybe read the rules to the physical boardgame online before jumping in

Oh I’m sorry, you thought you were winning?

Just here to give a nice slow clap to your AI developer. *clap……. clap…… clap* When I safely nestled Baron to the backlines and prepared myself for a victory, little did I realize the little 2-man Uthuk archer would be wise enough to know he can still use the power of pinned to snatch Baron’s last 2 HP, even though the math was severely stacked up against him and there was plenty of other fresh meat around. >:) Great game, although it should be priced $199 since that’s what’ll cost you when you fling your iPhone across the room after these crushing defeats.

EVERYONE needs to quit crying

ok so Ive got several things to say about this game but Ill start with the title of this review.....QUIT CRYING ABOUT THE DIFFICULTY AND "BIASED" DICE ROLLS.....no matter what anyone else would have u believe, the dice rolls are COMPLETELY random,they go just as much for and against the player as they do the computer.... in fact they even explain this in detail as the randomness of battle,and actually it makes the game pleasantly challenging, if you people dont like it go play My Little Pony Adventures.....ok with that out of the way let me get to the meat of the review- the graphics,animations,campaign, multiplayer, etc.,etc.,etc., are ALL absolutely top notch, as others have stated this is by far not only the best game of in genre-but one of the best all around games for I devices, it is quite addicting and over the top fun,not only do u get a lengthy single player campaign including a very moderately priced expansion but u get a lifetime of awsome multiplayer fun after, I NEVER write reviews but can honestly say Fantasy Flight has a new fanboy for life,this game is light years better than the board game it was ported from and u assure that says a lot.....if u enjoy this genre of gaming I implore u to stop reading and just by the game....I promise u will not b disappointed....I have never been so happy about throwing my iPhone across the room and I mean this as one massive massive compliment, for a game this well put together and this challenging I just wish I could give it more than 5 stars, and one last time for all the haters of challenges-----1)log off 2) delete game 3) re roll as a fruity little pony and last but not least 4) /facepalm x 1 million cause u cry babies deserve it.......that is all ¡!¡

Fun and challenging!!

Picked up this premium game when it was on sale and finished the campaign over the weekend. I like turn base app games, such as panzer corp., WH quest, Xcom, civ., catan. ... Etc. got to add battlelore to my collection. This game is very fun and challenging. Some of the battles took me a while to finish. always try to take out the viper legion first. Idont find dice cheating issue. Going to replay the game to unlock some of the battles and buy the extension to try the Uthukarmy. To me, this game is 5 stars!

Well worth it

Battlelore 2nd edition from FFG is an amazing board game and this iOS replica is just as polished. Graphics are great, action is smooth, I just wish it had an undo button

Garbage

If you like playing a game that you cannot advance past the first battle, this is for you. It is terrible!

No

Finally got around to playing it. Great graphics. Terribly conceived gameplay. Movement is key in tactics games. This breaks up the board and limits units by their placement on the board. This obliterates any strategy you come up with and rather than making it challenging, it makes the game annoying because you cant actually execute complex strategies. Get XCOM instead. Thats a strategy game done well.

Difficult, but polished

Nice game, but quite high difficulty on some of the scenarios. And what I wouldnt give for some of the opponents lore cards!

Needs more variety

Im a huge, huge fan of iphone strategy games, and this one has polish, good AI and some very clever design decisions going for it. It really lacks variety though. There arent many units to choose from, and fewer that youll really want. It gives you powers in the form of cards to play, but pretty soon you realize youre just seeing the same handful over and over. Overall the sense of the game is repetition. Expanded content and adding some interesting units and abilities could have made this a five-star imho.

Turn-based Strategy at its finest

This works off the same system as Memoir 44. Great transition from board to mobile!! Absolutely loving it. Agree with previous that its missing an undo button.

Dice rolling is broken!

I play the actual board game and the dice results are actually pretty balanced. In the app version of the game the dice rolling is just plain broken. Its really no fun to play because you miss 75 percent of the time. The AI only misses about 10 percent of the time. Its really frustrating and not fun.

DIE AI!!!

I like the gameplay quite a bit, but the AI is very overwhelmingly strong. I also agree with some of the other players. 4 stages of play seem useless and the pushing is unique and useful at time, but it drastically can hinder a particular units play. Also the lanes are unique, but very limiting and also frustrating when I cannot use the one I need. Especially when the enemy practally knows the perfect action every time. Lastly a difficulty level would be nice. Want to play, but I will wake my kid with how angry I get!!!!!

FF, C-

Not fun. Sorry, but even as an avid strategy gamer I cant find the patience to even get through the first mission. As stated in other reviews, AI is rediculously overpowered. And, unless its part if the storyline, please dont reduce my forces by 50% before I even get to go. Boooooo!

Very cool!

Really enjoying the game and graphics, despite having never played the board game. Please update the app so that we can save mid-game!

Good boardgame, so-so iPad game

I’m a big fan of Battledore as a boardgame, but not sure it translates well on the iPad. Tedious animations make gameplay feel sluggish, and as mentioned in many other reviews the lack of an undo for inadvertent lore selections is infuriating. I think it’s an especially bad fit for the iPad mini, where small screen size makes it look junky and hard to see when you zoom out to try to take in the whole battlefield.

A great tactical game, even with some "quirks".

If I could give this game 4.5 stars instead of just 4, I would. There are just a couple of technical implementation issues that keep it from being a 5 for me. I just finished the main campaign, and I wish it had been longer. Thats not a complaint, Im just saying I liked it. :) I didnt track my usage, but I think it was something like eight missions, with a few branching paths so theres replay value, each around 30-60 minutes. Nothing to scoff for the price, and $3 gets you an expansion campaign where you play as the Hor-- err, the Uthuk (the villains of the main campaign), though I havent played it yet. Gameplay-wise, the most novel thing about BattleLore is also the biggest source of complaints Ive seen, and Im not sure how I feel about it myself. Instead of being able to arbitrarily select units to move, the field is divided into "lanes", and you have a finite set of cards that each let you move X units in lane 1, Y units in lane 2, etc, each of which can only be used once before you spend a round to "refresh". I really, really want to contrive some kind of battlefield logic to make this make sense as a mechanic... but I just cant, and thats what annoys me about it. Its a contrived mechanic, and thats that. But. If you can get past that, the thing is it actually adds an interesting and novel level of strategy to the game. Do I use a big movement now, or save it for later? Is now my best opportunity to refresh? I cant justify the contrived limitations that the mechanic introduces other than to say that, at the end of the day, it was more interesting and fun than frustrating for me. Ive seen some complaints about the "dice" being stacked in the AIs favor. Most units only have a 1/3 per die chance of a hit in the first place (though there are other results that convert to hits if you position your units well), and having had my butt saved more than once by the AI whiffing a roll, I dont think theres anything to that claim, personally. There are, however, at least two things I would like changed: there really should be an undo button for mis-taps and "oh *thats*how that works!" moments), and even bigger for me, the game should really save state between turns instead of just missions. Get called away by Real Life and your device closes the app to free resources? Expect to start the mission over upon your return. Feeling like you cant switch out of a mobile game is not great, and definitely my biggest complaint. Basically, this is a fun game with a novel twist, and though there are changes Id like to see I think its well worth a purchase.

App needs to catch up with physical game.

The App released an IAP for some of the new units that came with new expansion, but they mysteriously left out others. Having all the units available for both factions would balance out the armies and it just seems weird to not include all of them. The board game also has some neutral units you can use as well as a third "Undead" faction army. Those would be nice to, but Dawan and Uthuk units first please.

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